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(+2)

Really good game! I have a few suggestions to streamline the game a bit more:

1. Making it so that any iteration of a spy's Call Sign (for example. Nova) able to be searched in all iterations of upper case or lowercase. My first playthrough, I was a bit stuck on the Call Signs because I was using all lowercase. I was going through the comments to see what was wrong before capitalizing the first letter, in which it worked. I just think it would make it easier for players in general to have it uppercase or lowercase in general.

2. A tutorial. I know you've seen the other comments on it, but without a tutorial, it's not giving the players a chance to get it right the first run. 

3. Maybe, after the tutorial, have an option in a menu to recap the tutorial, or have an in game little pamphlet going over the main things again. 

Overall, I really enjoyed this game! I would like it if i didnt have to scroll through the comments and description to find the controls and instructions though. You've got a really fun game here! 

(1 edit) (+1)

The game is pretty good, but as of now, like a 90% of the agents are spies XD i did a few runs with 6 spies (and got an S :D), I also tried to just bound everyone (Until i run out of resources) with no criteria (well yeah, just the correct restraint and level) and i got 6 spies, and a few agents, i got an B on that one XD
Again, I like the game, it's a lot of fun

(+1)

I dont get it.... Status at the end: 

3 Bound spies

0 Escaped spies

0 Bound agents

Rank: C

Why? o.O

Sounds a perfect run to me

Thank you for playing! <3

We will soon put out an update and in it hopefully it will be clearer why, or it will be clearer why such bug happens (if it is a bug)

(+1)

All I can say is that you definitely don't have all the spies caught, since at the moment spy generation starts with 4 at least

(2 edits)

Okay?

Why are there 0 escaped spies then?

Or are escaped spies only spies I found but didnt bind the right way?

Perhaps a fourth statistic: "Missed Spies" would be nice!

Yeah, we forgot about this statistic, you right :<

We will add it in update

(+1)

So I keep playing, and I can only ever get as high as a B.

Here's all the details I can tell if they're a spy, can anyone tell me if there's some detail I'm missing?

Wrong rank (One line is Novice, two lines are season, and three lines are Master)

Wrong badge/department

Wrong hair, hand, or eye details.

wrong mission

wrong dates

Misspelled name

The wrong paper number (EX: F1672340)

Also, there are times when a person is smiling when their photo on the computer screen doesn't match, is that one or not?

(+1)

Wrong mission date, wrong ID, wrong mouth, wrong eyebrows, error in name(to ask name, press on character and ask them for one)

The eyebrows?  Dang that's a clever idea.

(+3)(-1)

I swear the game jam was rigged, this game won in ever category but still only got third place. Though content wise it is quite fun, it would be fun if there was a collection of those captured at the end.

(+1)

Eventual full game where you can save captives you like or special story characters similar to DIDnapper's private cell would be awesome.

(+2)

Solid take on Papers Please. Perhaps some light interrogation elements (asking the agent to unzip their top to show a chest scar, or something) to add some spice and variety to the gameplay would be warranted. Also a fan of nudity in bondage, personally, so perhaps outright stripping a spy every so often, maybe on suspicion of sneaking in weapons or something, 

Either way, would love to see this idea expanded on, very solid base to work with here.

(+3)

Hey, everybody! We were glad to participate, this GameJam was very difficult for us, and we really tried hard on it...

Thanks to those who supported us, based on your responses, based on play rate, based on JP articles and streams, we know you really enjoyed our game! We will not abandon the project and continue working on it

Thank you to all who supported us and look forward to updates!

(+1)

Lovely game! I would love to see an expasnion to this! Especially maybe a detention hall scene at the end, where you can see every girl you captured during the run! ;) 

(+2)

Awesome game~ Would love to see more~

Oh, just now my friend also made a suggestion, that is, if the evaluation is too low, in addition to being arrested by the organization, it is also possible to be replaced by a spy who sneaked in.

Heh, pretty fun for a game with no sfx audio!

I have a good idea! If the evaluation is very low, you will experience the treatment of being restrained by a robotic arm from a first-person perspective! After all, you're either a fool or a spy who's infiltrated the scene!

Are you considering adding Chinese language?In addition, I think it is necessary to give a novice tutorial.

We'll think about it, even though we didn't think about it during development. We didn't think we'd get this much attention, to be honest!

In fact, I have long thought that this kind of gameplay is very suitable for DID.

(+4)

This is a very well-done game.
Small detail I recommend, making the eye colors brighter, sometimes it was hard to tell what the color was

(+3)

Very Very nice little game! I enjoyed it a lot!

A cherry on top whould be to see a cell at the end of the game with all captured spies! :D

Keep up the great work! ;) 

(+4)

Neat little game! Bondage Paper Please is honestly a great idea. 

The one thing that's missing is a short tutorial, or maybe an in-universe manual like in Paper Please. But for a week, it's super impressive! I would gladly buy a game like this one if it had some kind of story mode. Well done!

(+3)

I love the Idea, would instantly buy a full game like this, but to also say something constructive. There should be a short tutorial or a rating system depending on your performance. I wasn't sure if I played the game right for half my playtime.

(+2)

Thank you!

We had planned to do a tutorial, but unfortunately didn't make it in time :<

The game was made in a week on DID Games - GameJam and when it's over, we'll definitely keep working on it!

(+1)

Still very impressive demo for a week.

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Yeah, quite a few features that Papers Please had would make it better, like citations and cross-referencing. Being able to actually compare things instead of having to memorize and go between them. Also maybe more NSFW, if this is intended to be an NSFW game. Pretty nice for like a game made in a week though.

Honestly I feel like the citation system, as well as a progressing time scale would probably be better than a big tutorial that potentially tries to show you everything at once. Maybe the manual could be there to tell you what to look for.

(+1)

Wonderful to hear that you're going to continue developing this! It's a very well-packaged concept (pun intended).

I was hoping to hear that, this is a great start and I'd love to see it expanded!

(+3)(-1)

I liked it, its bondage papers please, I would recommend the following changes for the future( if you want of course), speed up animations( or give speed options), some of the things like the insignias poster should pop in or out instantly( or go ultrafast) when clicked, I am not patient, the computer should auto log into the agents file, its annoying having to type, it's even case sensitive, it would be even better if it was visible without having to open it like the rest, honestly great potential, with some quality of life and extra content it can be a solid game based on the already proved premise of papers please